Orientation and Mobility Training Game

Results: 8

Chang Tactual Diagram Kit (Model 1-03130-00)

The Chang Tactual Diagram Kit, model 1-03130-00, is a tactile map skills training kit designed for use by children who are blind or have low vision. This tactile aid enables teachers of orientation & mobility and other curricula to construct diagrams and maps using brightly colored plastic pieces that adhere to a dark felt board covered with hook and loop material. The kit includes flat geometric forms in 27 different shapes and sizes (104 total), a print instructoral guidebook, and a carryi

Echolocation Training Game

---- PROTOTYPE --------- PURPOSE: To design a prototype of an echolocation trainer for children and adults who are blind or have low vision. Echolocation is a method by which humans and some type of animals (such as bats and dolphins) can navigate their environment by making sounds and determining the location of objects based on the echos of that sound. The Echolocation Trainer was designed as a learning game for parents with children who have visual disabilities. The game can assist in develop

Mobility Grab Bag

DO IT YOURSELF PURPOSE: To provide a means of continuing orientation and mobility training when weather is inclement. This game has students who are not rote route travelers use their auditory, olfactory, and tactile senses to identify various areas to which they travel. It also improves spatial orientation by requiring students to evaluate route options and determine which is the most efficient means of reaching the objective. On index cards, write the names of destinations familiar to partic

Mobility Jeopardy

DO IT YOURSELF PURPOSE: To provide a means of continuing orientation and mobility training when weather is inclement. Similar to the television show "Jeopardy," this game uses a board with four to six categories in various versions to match the mobility skills of the students. For example, a student using a powered wheelchair may have a board with the following categories: Right-of-Way, Which Way Now?, Ask a Question, and Plan a Route. Each category consists of six questions that relate to the

O&M Tactile Graphics (Model 1-20100-00)

O&M Tactile Graphics, model 1-20100-00, is a tactile graphics kit for orientation and mobility training designed for use by individuals who are blind or have low vision. The tactile grapics in this kit can be used to teach orientation and mobility concepts, compass directions, clock locations, and navigating outside and inside. The kit includes 10 high- contrast print/tactile graphics and a Teacher's Guide in print and braille, which provides ideas on lesson planning using the graphics.

Supermarket Bingo

DO IT YOURSELF PURPOSE: To teach supermarket recognition and mobility to students who are blind or who have low vision. Following foundational lessons in store layout and product identification, students should be familiarized with the primary parts of a specific local store, as well as locations related to those parts. The focus should then be on specific sections with the understanding that most products found within a section are related to each other. When these concepts are in place, the g

Tactile Town: 3-D Orientation And Mobility Kit

Tactile Town: 3-D Orientation and Mobility Kit is designed for use by students ages 5 and older, who are visually impaired and blind. Assists in the development of cognitive mapping skills by helping students perceive and organize their physical environment specific to concepts such as street layouts, intersections, route patterns, city block arrangements, etc. Encourages active participation and interaction with displayed map layouts so that concepts and skills, not conveniently accessed throug

What's Your Move - A Direction Game

DO IT YOURSELF ENTRY --- PURPOSE: To aid students who are blind or have low vision in learning the four major directions on a map. Create a tactile game board on a raised-line grid sheet with 1-inch squares. On the outer margins of the grid sheet, label the edges: North (upper), South (lower), East (right), and West (left). Mark a "START" square tactilely in the center of the south edge of the board. Affix a pebble or other three-dimensional shape on the square in the center of the north edge o

Parent Category: Orientation

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